Awesome Self Working Card tricks

Free Magic Download – Awesome Self Working Card Tricks

Awesome Self Working Card Tricks has now been released. Prepare to learn some of the most powerful and useable card tricks EVER INVENTED!

Now you can learn how to do 'Further Than That' free of charge with this totally free taster trial for the DVD. Here's the performance:

No commitment, no payment details required… Just try out one of the tricks from the DVD and see if it's right for you!





'Just finished watching this. So many great effects and most fooled me bad, both of the Wayne Dobson effects were worth it for me. ' – Ryan Schlutz
'This collection of effects is absolutely the creme de la creme of self workers and all completely aimed at the professional working pro. Equally, it has earned it's place as one of my top five of my DVD collection. I enjoyed it that much and more importantly, the value in this DVD is incredible and at least three of these effects will stay with me for my entire working career! I give this my highest recommendation! Go out and grab a copy! You will not be disappointed! – Jamie Daws

Learning Sleight of Hand

By Dominic Reyes

Mark is new to magic and is learning sleight of hand. He is working on controls and sleights rather than tricks and effects..

Mark asks: 'I am new to card magic or any magic for that matter. I have been strictly working on my card handling with barely any work on tricks, just the occasional tricks to show to my kids. I really like working on controls, trying to get the card from middle to top and bottom but am struggling with most of them. What would be your recommendation of a control I should use or practice that is the most practical?' 

Hi Mark,

It's great to hear that you are putting in so much work into your card skills. The results you get are directly proportional to the quality of magic practice you are prepared to do.

Sleight of hand and comic collecting

Did you read comics when you were a kid? I did, in fact, I still read the odd issue of The Walking Dead from time to time. I even collected a few titles when I was back in college. Some of my friends got really into it. They would buy every issue (sometimes two copies) and store them carefully inside a Mayar protective sleeve, with an acid free backing board to keep them in A1 condition. Those comics became 'investments' in their eyes, and they loved every moment of collecting. 

There's a little problem with this that used to worry them. The paper in 20th century comics was CHEAP. It contained acid, which over time eats away at the paper. Even though they had done everything they could to keep their 'archive' away from conditions that would damage the paper, it was the ink and paper itself that would slowly fall apart and turn to dust over 20,40,50 years..

Learning sleight of hand as a collection of moves is a bit like comic collecting. When you build an archive of sleights they build up and get mastered over time. But as soon as you stop drilling them, they start to corrode.

Honestly ask yourself: How many of these moves will you remember in 10 years time?

The only techniques you will be able to remember and perform well, will be the ones you constantly perform.

Time destroys muscle memory. Without regular repetition, your controls and moves will degrade until you are disappointed with each one. You need constant performance to keep things fresh and remember all the mechanics.  If you collect moves outside of performance pieces (tricks) to use them, you may end up like the old comic collector that goes up to his attic to find his stacked up boxes of comics are just filled with bags of paper dust.

Sleight of hand and painting

Studying just moves, controls and sleights endlessly is like a painter, spending years learning how to perfectly mix the oil paints to every shade of colour… They end up with a huge palette of paints, but no paintings….

Choose tricks and effects first, then MASTER the controls, moves and sleights you need to perform that effect. Now you have improved your skills with a goal at the end.

Which move should you learn next? Start researching effects that you can build into sets of tricks to form an act. Be REALLY selective. Pick tricks that amaze you, but that will also entertain an audience. They need to be perfect for the type of venue you will perform within, and the type of people that will also be there.

Once you have selected your tricks, start on just one, and work on the controls, moves, and sleight of hand that is required to fully master it. That's what I recommend you work on next.

But that doesn't answer my question!

OK.. lecture over.. If you really want a suggestion of a move or control to work on, you should make sure you master at least one variation of these:

The Double Lift

The Top Change

The Over Hand Shuffle Control

The Mercury Fold

One Handed Card Palm

A Series of Good False Shuffles and Cuts

The rest; the controls, shifts, placements and changes are just icing on the cake… 


Free eBook - Approaching Magic Practice

Approaching Magic Practice eBook

Approaching Magic Practice – Free eBook on Effective Practice Techniques for Magicians

Over the years, many magicians visit the magic shop to get personal tuition or simply for us to help with a routine or technique they are struggling to learn. There is often a common reason for their lack of progress:

The method of practice they are using to learn their magic tricks.

Do you find that you are spending a great deal of time 'practicing your magic' but seem to be making little progress? Do you get disheartened because you don't seem to be able to perform a trick as well as you feel you should?


In this free 102 page book, Dominic Reyes shares advice and techniques he has learned about effective magic practice over more than 20 years. The book is intended to give you a structured plan of action, ways to get faster results, and practical tips that will make a huge difference to your approach to learning magic tricks.

Topics Include:

  • Why magicians waste so much time getting little result
  • How to avoid the 'pitfall of choice'
  • A structured, focused practice program
  • Ways to stay motivated
  • How to judge your progress
  • The psychology of practice techniques
  • How to spot and correct errors
  • Example study programs
  • Ways to Improve your existing material
  • How to build presentation into your practice
  • The 20/20/20 method of practice
  • Techniques to avoid performance drift
  • How to set practice goals
  • The bst way to remove a practice plateau
  • And much, much more


Free eBook - Approaching Magic Practice
'I think this is a really great e-book, lots of very useful information and suggestions – I definitely have to implement some of these strategies.  Hard to pick a favourite, but I think a great idea for me is "choice is your enemy when it comes to getting things done" – something I really need to keep in mind!' – Dan Pearman
This is what I have needed for so long, and the book is full of very wise and useful information thank you 5 out of 5' – David Phillips 


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